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Philistine (Prototype1.2)

Philistine (Prototype1.2)

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Devlog

  • Progress Update - Editing Hell is Hell!
    October 27, 2024 by TotalLeeAwesome
    2
    It's been a hot minute since I last updated everyone regarding the process of Philistine . I want to take a moment to thank everyone who has been supporting our game. So what's been cooking? Well, a l... Continue reading
  • How I'm Outlining my Visual Novel
    September 13, 2024 by TotalLeeAwesome
    4
    #devlog, #Philistine, #Game Deisgn, #Outlining
    It's been a while since I've updated everyone. I hope everyone has been doing well! I wanted to write this because I've noticed a common issue with making visual novels; outlining the story. Now if yo... Continue reading
  • Philistine Prototype 1.2 is Here!
    August 01, 2024 by TotalLeeAwesome
    2
    #Philistine, #visual novel, #devlog
    It's been a while friends. almost 5 months since we released March of the Emissaries back in March. It's so good to speak with you all again! So some of you might be wondering what I've been up to. We... Continue reading
  • Appreciation blog for my teammates
    August 22, 2023 by TotalLeeAwesome#Visual novel, #game design, #indie, #culture, #blog, #fantasy, #anime, #story rich, #dark fantasy, #renpy
    Cover art is not mine! So it's been a week since I've released the prototype for Philistine (which you should play if you haven't) and it's been a great learning experience. However this isn't a "What... Continue reading
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